You know, my interest in this actually started to develop when I came into Go. Because before that I was in C# and we had lists, we had keys, we had stacks for data structures, right? And even C++ gave us all these data structures. And when I came into Go, I was like, “Where are all my data structures? I don’t understand this.” I’d just see an array, I’d see a slice which I honestly didn’t understand at that , and I’d see maps. And it’s really silly, because I didn’t really understand what slices were. I just thought that they were really just arrays, and back in school we were really taught that arrays are difficult to work with. And I actually avoided slices for the first couple of months working in Go using link lists, because I honestly didn’t understand why we didn’t have data structures, and eventually at some point I realized that everybody is using slices and the language is pushing you towards slices, and I figured out I had to really learn what this is.

Now when you step back and you look at it from this point of view, the underlying data structure for the slice is an array, right? The slice is the most important data structure in Go. And as I peel this onion every month, more and more about Go, all I keep seeing is how Go is pushing us towards writing sympathetic codes, Go is pushing us towards doing the right things without anybody realizing it. Go wants us to work with these slices because then we’re really working with arrays and contiguous memory, and it’s giving us our best opportunity to have these sympathies without even realizing that we’re being sympathetic with the hardware. So Go to me is just an incredibly fascinating language when it comes to that.

And other areas of the language too, where you see that you’re really being sympathetic with the operating system scheduler on the concurrency side, without even realizing it. Just these idioms and these things that we tell people to do all the time, they’re based not on just, “Hey, we want you to do this”, they’re based on real things around performance, simplicity, readability, those types of things. It all kind of comes full circle.

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